ASSASSIN’S CREED (Justin Kurzel): Contains the type of stilted, perfunctory writing non-video gamers wrongly associate with all video games
— Steven Strauss (@aintnohero) January 14, 2017
Admittedly, many games share AC’s pervasive feeling that much of the writing only serves to shallowly connect all of the action set pieces
— Steven Strauss (@aintnohero) January 14, 2017
Average games needn’t emotionally engage cuz allowing users to literally play the character’s action-packed life is sufficiently engaging
— Steven Strauss (@aintnohero) January 14, 2017
Even if they feature as much action as video games, they need a competently-written narrative to emotionally engage/maintain interest
— Steven Strauss (@aintnohero) January 14, 2017
Subtle PC commentary: the pearly white cast playing Templars want to consolidate power and cognitively limit everyone for world peace, while
— Steven Strauss (@aintnohero) January 14, 2017
An unexpected reunion of the recent MACBETH movie (Fassbender! Cotillard! Kurzel!). Also stylish, but hard to go from Shakespeare to…this.
— Steven Strauss (@aintnohero) January 14, 2017